Creating Video

You are here : HomeCreating AnimationsKeyframe Animation

How to4.8 How to Tween Keyframes


Once you have created keyframes, you have a great deal of control over how objects in your animation behave. Not only can you transform the path of a drawing object, or its colour, transparency and shape as you did in the first tutorial, but you can also introduce objects anywhere on the storyboard.

The action can take place in a single frame (like the frog's tongue catching the fly) resulting in the object appearing for a limited time. Alternatively, you can choose to run the object backwards or forwards for a limited number of frames, or through the whole animation.


The tutorial 'How to tween in keyframe animation' will further develop your skills. It takes you through the process of making this animation step-by-step, so that you can learn how to implement a range of tweened actions in DrawPlus.

Pushpin How to tween in keyframe animation – tutorial

video Tween keyframes : demo : training

video Create a motion tween : demo : training

Previous PageMain Site Indexsection indexNext page