Creating Video

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Unit Map : Creating a Animations for the WWW

1. Review Existing Animations

  1. History of Animation
  2. Moving Image Research
  3. Eadweard Muybridge
  4. Flipbooks : Back to Basics
  5. Animation Glossary
  6. Gertie the Dinosaur
  7. Does Gertie Stand the Test of Time?
  8. Frame Rate
  9. Folder Trees
  10. Folder Tree Structure
  11. Animation for the Web
  12. Animation Process
  13. Reviewing Web Animations
  14. Model Assignment : Task 1
  15. Skills
  16. Resources
  17. Curriculum Mapping

2. Design an Animation

  1. Getting started - 5 Basic questions
  2. First thoughts
  3. Audience
  4. Mood board - audience
  5. What's the purpose of the animation?
  6. What's the message?
  7. Audience, purpose and message
  8. Where will it be?
  9. How???
  10. Concept mapping
  11. What type of animation?
  12. Tweening and onion-skinning
  13. Animated banners
  14. Check it out
  15. All about frame rate
  16. Looking at banner ads
  17. Storyboards
  18. Alternative endings
  19. Model Assignment : Task 2
  20. Skills
  21. Resources
  22. Curriculum mapping

3. Stopframe Animation

  1. Getting started with vector drawing
  2. Get started with stop-frame animation
  3. Editing quick shapes
  4. Get started with basic techniques
  5. Freehand vector doodles
  6. Draw freeform lines and shapes
  7. Add and animate text
  8. Seven labour-saving stopframe tips
  9. Clone, tween and save time
  10. Timing is everything
  11. Edit frame rates and looping
  12. Optimizing and exporting animations
  13. Optimize and export your animation
  14. Create an animation from clip art
  15. Model Assignment : Task 3
  16. Skills
  17. Resources
  18. Curriculum Mapping

4. Keyframe Animation

  1. Getting started with vector drawing for animation
  2. Get started with keyframe animation
  3. Editing quick shapes
  4. Get started with basic techniques
  5. Freehand vector doodles
  6. Draw freeform lines and shapes
  7. Tweening
  8. How to Tween Keyframes
  9. Loop individual elements in keyframe animations
  10. Add and animate text
  11. Six DrawPlus tips and tricks
  12. Back to the drawing board
  13. Make an animated web banner
  14. Make linear and circular backdrops
  15. Timing is everything
  16. Adjust frame rates, easing, looping and run time
  17. Media Rich Content
  18. Import media
  19. Optimizing and exporting animations
  20. Export your animation
  21. Model Assignment : Task 3
  22. Skills
  23. Resources
  24. Curriculum Mapping

5. Test Your Animation

  1. Test your animation
  2. All things considered
  3. Test planning – first thoughts
  4. Hit or Flop?
  5. Model Assignment : Task 4
  6. Skills
  7. Resources
  8. Curriculum Mapping

Model Assignment

Sample Animations

Interactive Training Videos : Animations with DrawPlus

Interactive Training Videos : Vector Graphics with DrawPlus

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